Sons of the Forest

Sound Designer, Voice Actor  |  Sound Replacement

Weapon Design

Guitar – Whoosh & Hit 1

Guitar – Whoosh & Hit 2

Guitar – Whoosh & Hit 3

● For the hit sound, I layered a recording of me smashing my table, which is made of wood and steel, much like an electric guitar.

● I also layered numerous grabbing and tapping sounds from an unplugged electric guitar.

World’s Resonance

Sound Designer, Composer  |  P1 Ignite Game Jam

Musical Instrument Design

Note + Texture of “Termite Flute”

Texture part of “Termite Flute”

Equip/Unequip part of “Termite Flute”

“For the termite flute, you blow out of the top of the termite’s head, and sound comes out of the arm holes.”

● Multiple voices, slight difference in pitch and tone for each.

● Note + texture variation in separate random containers.

The Explorer

Sound Designer, Programmer (C#)  | Sound Replacement

Enemy Character Design

Melee Attack of “Grenadier”

Shield Attack of “Grenadier”

Death Sequence of “Grenadier”

Death Voice of “Grenadier”

Grenadier is a mechanical golem made out of metal. I wanted to make it sound like Darth Vader with a metal armor

● Used trombone to create the breathing part of this character which we can hear all the time.

● Layered heavily processed Metal Hit/Scraping sounds.

Protoss VFX

Voice Actor, Sound Designer  |  Sound Replacement

Character Voice Design

“명예는 나를 이끈다” (Honor guides me)

“오린 쉬 샤알” (Orin Shii Sha’al)

“우리의 분노는 끝이 없다” (Our fury is endless)

All the quotes

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