Sons of the Forest
Sound Designer, Voice Actor | Sound Replacement
Weapon Design
Guitar – Whoosh & Hit 1
Guitar – Whoosh & Hit 2
Guitar – Whoosh & Hit 3
● For the hit sound, I layered a recording of me smashing my table, which is made of wood and steel, much like an electric guitar.
● I also layered numerous grabbing and tapping sounds from an unplugged electric guitar.
World’s Resonance
Sound Designer, Composer | P1 Ignite Game Jam
Musical Instrument Design
Note + Texture of “Termite Flute”
Texture part of “Termite Flute”
Equip/Unequip part of “Termite Flute”
“For the termite flute, you blow out of the top of the termite’s head, and sound comes out of the arm holes.”
● Multiple voices, slight difference in pitch and tone for each.
● Note + texture variation in separate random containers.
The Explorer
Sound Designer, Programmer (C#) | Sound Replacement
Enemy Character Design
Melee Attack of “Grenadier”
Shield Attack of “Grenadier”
Death Sequence of “Grenadier”
Death Voice of “Grenadier”
“Grenadier is a mechanical golem made out of metal. I wanted to make it sound like Darth Vader with a metal armor“
● Used trombone to create the breathing part of this character which we can hear all the time.
● Layered heavily processed Metal Hit/Scraping sounds.
Protoss VFX
Voice Actor, Sound Designer | Sound Replacement
Character Voice Design
“명예는 나를 이끈다” (Honor guides me)
“오린 쉬 샤알” (Orin Shii Sha’al)
“우리의 분노는 끝이 없다” (Our fury is endless)
All the quotes